Tag Archives: win7

Windows 7 vs Windows 10 – Benchmark Results on Battlefield 4

Hi there!

This is going to be a very short “review” of Windows 10 Technical Preview and it’s performance on The Battlefield – Pun intended.
I had previously benched BF4 to a huge extent and thought to conduct the same type of benchmark for Windows 10 Technical preview, whilst re-doping my Windows 7 benches.

I found the difference between the results to be extremely minimal, so much so that, the differences can be deemed inconclusive and insufficient to draw up ANY differences between the OSs.

Win7 vs Win10 - Graph

Take away what you will, but those differences for me, normally would be over 5-10% in variance. In this case, they’re so close together that there’s absolutely no point in benching any more right now.

Now, should you be worried or dissappointed?
Absolutely not – these benches really prove to us, rather than anything else, that DX12 isn’t being used, drivers from GPU vendors (in my case Nvidia) aren’t released yet and furthermore these benches were comparing a stable OS with a Technical Preview.
overall, there’s a lot against Win10 really, but yet it performed extremely well for a “BETA”.
playing in REAL MP games, I noticed no stuttering or any problems playing on either OS.

To conclude this, I shall share my hardware specs and also my testing methodology:
CPU: De-lidded I7 3770k @ 4.5ghz
GPU: SLI GTX 680 @ 1111mhz core clock
RAM: 16GB 1600mhz CL9 Corsair Vengeance
MB: Asus Sabertooth Z77
PSU: Corsair AX750
CPU cooler: Antec H20 920
Monitor: QNIX QX2710 1440p @ 96hz

Win7: Corsair Force GT 120GB SSD
Win10: Samsung HD103SJ 1TB @ 7200rpm HDD

As you can read from the above, the only difference was the location of the install for Windows. I can guarantee you that there’s absolutely no difference in FPS between the choice of Hard/Solid State Drive used – only loading times were different.

I should also mention in these tests that:
-Shadowplay was disabled (in order to prevent any Win10 conflicts)
-Both are running 64bit
-Both are running the same driver: 344.11
-Both set of tests were done within 30minutes of each other and both on cold boots.
-I went to the exact same server, which was a 64MP map, with 0/64 players inside, on Siege of Shanghai

Via the video below, you’ll be able to see my methodology:

Windows 7:
2014-10-07 00:44:45 – bf4
Frames: 15392 – Time: 125987ms – Avg: 122.171 – Min: 34 – Max: 200

2014-10-07 00:47:14 – bf4
Frames: 15376 – Time: 123942ms – Avg: 124.058 – Min: 46 – Max: 196

2014-10-07 00:49:55 – bf4
Frames: 15441 – Time: 127391ms – Avg: 121.210 – Min: 39 – Max: 194

2014-10-07 00:52:42 – bf4
Frames: 16492 – Time: 136438ms – Avg: 120.875 – Min: 39 – Max: 201

2014-10-07 00:57:18 – bf4
Frames: 15869 – Time: 131774ms – Avg: 120.426 – Min: 41 – Max: 193

Win7 vs Win10 - Win7 Sreenshot

Windows 10:
2014-10-07 00:10:24 – bf4
Frames: 16166 – Time: 129891ms – Avg: 124.458 – Min: 42 – Max: 199

2014-10-07 00:13:01 – bf4
Frames: 17518 – Time: 137000ms – Avg: 127.869 – Min: 36 – Max: 195

2014-10-07 00:17:34 – bf4
Frames: 15425 – Time: 124891ms – Avg: 123.508 – Min: 36 – Max: 198

2014-10-07 00:20:04 – bf4
Frames: 16602 – Time: 131578ms – Avg: 126.176 – Min: 36 – Max: 192

2014-10-07 00:24:14 – bf4
Frames: 15418 – Time: 127391ms – Avg: 121.029 – Min: 32 – Max: 195

Win7 vs Win10 - Win10 Sreenshot

Hope this helped!
TotallydubbedHD